Gaming: Damage is King! (League Of Legends)

Though I love playing defensively, inheritely i need to learn how to play hypercarries in the Jungle. You’ve all seen the highly ranked replays. Carries who build 100% damage and nothing else. Carries who only build a little survivability to eek out that extra damage by staying up a little longer.

I’ve realized something. Damage is king. It allows you to clear faster, getting back to ganking. It allows you to dominate the early to mid game, by one-shotting squishies. It allows you to set the tempo of the game, by getting a few kills. It allows you to clear objectives faster.

That having been said, I’ll wuss out sometimes and play a tank in the Jungle. Or a bruiser hybrid, who also builds defensive or hybrid items with defensive stats on them.

Hypercarries are hard. But once you learn them, and focus on damage or DPS, you’ll be a literal monster at this game.

DOn’t wuss out. Pick characters who compliment building items for maximum damage.

Here’s my favorite ‘hypercarries’ which I build damage on:

Jungle Carries:

Master Yi
Kha’Zix
Nocturne

I’ve also recently added:

Wukong (exotic pick)

As an ‘exotic pick’. I build blade of the ruined king second on him. Because of his clone W, which is now also a dash, and they also buffed his ultimate R, which can now be cast twice, and they also buffed his Q, attacks from minions now reduce it’s cooldown, In general he’s not a bad jungler.

But you know who I want to really jungle with and troll a few games? Predator Darius. Maybe my offrole should be top lane. I like many of the top lane champions. Another exotic pick I play as a tank in the jungle, who’s usually a top laner, is Dr. Mundo. Or Mordekaiser, even. You see I used to like playing tanks in the Jungle. No wonder i’ve been bronze or iron every season. I never really learned how to maximize damage and carry.

Check out my champion selection, KDA average and win rates on the link that says ‘OP.GG’. All my links here: Also follow my twitch and subscribe to my YouTube, where I shoutcast high level replays:

https://wlo.link/@StephenMiniotis

Other Junglers I play or want to learn:

Brusier Hybrids (a mix of damage/defensive stats):

Warwick
Xin Zhao
Jarvain IV
Mordekaiser (AP – exotic pick)
Amumu (AP)

Tanks (on which I build purely defensive stats):

Sejuani
Dr. Mundo (exotic pick)
Zac

League Of Legends: a possible +70% Tenacity from two Rune selections only!

all my links here: https://wlo.link/@StephenMiniotis

I’ve realized something. In League Of Legends, if you choose LEGEND: TENACITY and UNFLINCHING, at low health, 30%, with max stacks, you get 70% TENACITY. If you’ve bought the MR boots, which give an extra 30% Tenacity, you get 100% Tenacity.

This is great on my beefy bois; tanky champions in the jungle like Zac, Dr. Mundo, Volibear, Trundle; or if you’re feeling very brave, even tanky boi Cho’Gath Jungle. Heck even bruisers like Warwick, Jarvain IV, and Assassins like Xin Zhao, Nocturne can benefit from having lots of tenacity, though, the more tanky you are, the more CC’d you get.

Hell yeah! and you can even pick Conqueror, too!

Catch you on the rift, summoners!

Steve Mini from the 6ix.

PS: someone told me this: “With lethal tempo currently buffed as of next patch, I see no reason why this shouldn’t be meta as you’ll often probably be going Lethal Tempo until it’s nerfed either way. Yes to YELLOW main +GREEN offspec. Yes to LEGEND: TENACITY and UNFLINCHING.” I don’t know if this is true haven’t looked at 11.22 yet.

Kayn buff? What were they thinking? I was already banning him every game… Rito what are you smoking?

League Of Legends: Attack Speed Steroids and the Jungle meta.

all my links here: https://wlo.link/@StephenMiniotis

I’ve realized something. Some junglers have an attack speed steroid built right into their kit!

For this reason, though low in ELO, I’m learning these junglers, who all have an attack speed steroid built into their kit:

Xhin Zhao
Nocturne
Trundle
Jarvain IV

also Dr. Mundo* (Tank)
(My one AP jungler is Fiddlesticks)

All of these champions have an attack speed multiplier built right into their abilities and kit. They also give you a good selection of tanking, bruiser/ganker and assassin, depending on what you’re facing and what items you build.

*Mundo has an Attack Damage steroid in his kit, instead of Attack Speed, which is, quite possibly, even better than Attack Speed.

When playing an AD Jungle, For the first item or two, I prioritize stats like this:

Attack Damage, Attack Speed, Armor Penetration > Armor, Magic Resist, Health > Tenacity, Movement Speed

The third item is definitely armor, health (or magic resistance, depending on the enemy comp).

Though all of these stats are important; I absolutely want to do the most amount of damage possible before anything else is considered. Because I’m a jungler. Damage increases your clear rate and allows you to gank more.

However the second or third item is necessarily an armor, health or magic resist item frequently, because as the game goes on you simply need more health and armor or magic resist to stay relevant.

Feel free to watch me midnights EST. No cam or mic, and low rank, but fun 🙂 and some chill Non-Copyright-Sound beats!

www.twitch.tv/StephenMiniotis

Also here’s my match history, including champion selection and win rates:

op.gg: SteveMini (North America)

all my links here: https://wlo.link/@StephenMiniotis