I used to be a jungler in Iron 4. Recently started playing Quinn Top. What a difference! Yes to solo lanes. You level way faster and get ahead with tons of farm which is all yours until the mid game.
I’ve also espoused a damage principle: Only go for damage, and win in the mid-game with tons of damage. This works for Quinn top and several other characters like Teemo. Why? Because each of Quinns first 3 reccomended items are all huge damage spikes! And look at her mobility: She can cross the map in seconds, going for ganks, joining the team to take an objective like rift, baron or dragon.
Maybe mid and bottom slap, too. Because of my self-expressed damage principle. Go full damage, folks! Don’t muck about with bruisers and tanks. You’ll see a world of difference. No wonder all the replays I watch – many people go full damage and get ahead in the higher ELOs.
Speaking of which, I have a bone to pick with the Jungle role and Junglers. I was playing Ahri mid one game and ping’d jungle. I had just gotten from level 5 to level 6. He showed up and he was still level 3! To me this is a liability not an assist. Please go afk farm and try to tackle an objective. Stay far away from my lane please. But junglers are often 2-3 levels behind in the mid game. As such the role is like playing a support – from behind, as somebody who assists others. Junglers: You need a fast-clearing jungler to even keep up in levels, and he needs to be able to gank well. Do a fast full clear to get level 4 quickly. Then scout for a late scuttle – if it’s not there who cares. But nobody picks those sorts of junglers – everybody tries to hard carry – and that’s not how Jungle works at the moment. I’m routinely amazed when I see a jungler pop off. I never do when i’m jungle. I could be wrong – I’m in iron 4-iron 2 after all. Don’t take my word for it. But yeah: Damage principle – go full damage – but not when you’re jungle? gg. RIP Jungler meta.