Diana: The AP Yi?

I forgot how fun Diana can be. Gosh her damage seems outragous, something akin to Master Yi’s.

Her passive is not only a great damage buff, but an attack speed steroid, too.

I had so much fun with this pick until I thought to myself: Wait a minute: What if they pick this champion into me? I’m terrified of this damage!

I suppose, like every jungler I’ve been playing, the question is: do you go Sunfire second or third item? Or stick to AP? Shattered … seems like it could be fun, too, for the invul.

Nashor’s tooth first, of course 😉

The Tank or Carry Conundrum

I suppose, because I’m a jungler, it’s my soverign duty to ask Top if he’s going to pick a tank or not, and then pick one myself if he doesn’t do so.

This is low ELO logic: We need a front line. Someone to soak damage and distract the enemy.

I’ve realized one thing after playing tanks, then switching to a carry like Yi, and now back to Tanks again, presumably.

Tanks win low ELO games, despite all the hate. Sure, in a high ELO match, damage will always outscale your armor and resists, really. People farm better, pick more optimal builds, and output more damage. They also probably level quicker.

But in low ELO where nobody gives a damn, tanks really are a force to be reckoned with. a team with one tank is formidable. But imagine a tank with two or three beefy characters. It gets interesting when nobody is taking any damage.

Now if only I could find a tank that actually gets me kills.

Queue Mordekaiser JG. Not only is his passive active on jungle camps, giving him a healthy clear, but his E and his R ulti are made for ganking. You would think: Just build him a little tanky, and voila! you’ve got yourself a ganker and a fast-clearing monster.

But things didn’t really work out that way for me. I don’t think I’m good with mordekaiser in the Jungle. Why not? The perennial problem: How much damage is too much? How much tank is too much? How much damage is too little, therefore?

I’m going to return to Mordekaiser JG today, and maybe even play him Top. Every time someone queues Mordekaiser they roflstomp us. Why can’t I be that guy?

Check out my strim. Live after 10pm EST most days. SteveMini.com

note: The one tank I’m actually good with in the jungle? Dr. Mundo. Heck, he’s even an exotic pick, because not many people play him jungle. But I have an above average win-rate playing him in the jungle. And If I need an AP Tank? Look no further than Amumu jungle. With two q’s and an AoE ulti, all of which stun, you can’t go wrong with three stuns and amumu tanky.

First Pick/Ban: Master Yi

I used to ban Master YI every single game. His damage was too great. I couldn’t compete. If the enemy team got him, it was sure to be a loss.

Now a days, I’m ridin’ risky. I leave him open and try to first pick him. I’m amazed that people don’t instantly first pick Master Yi when he’s up, and that many people, even in low ELO, don’t bother to ban him.

I’m beginning to one trick him, but still ban him when I don’t intend on playing him.

Master Yi is my first pick/first ban when I’m jungling. The other day I had 17+ kills in a game as Master Yi. I usually only get a handful of kills. There’s a difference when I play Yi: I don’t mind being aggressive.

Lookin’ like the other oft’-banned Jungler: Bel’Veth, should be my second choice. Picking these two champions I should be able to carry my way out of iron. That’s IF I can carry. Big if – I usually play a tank and go for objectives.

I’ll report back in a few days, maybe a week and tell you how I’m doing with Master Yi / Bel’Veth in the Jungle.

I’m in Iron.

The Quinn Cheese, especially vs. melee.

I’m just gonna say this and be done with it: Quinn’s E is broken at level 1. Along with a long sword and cut-down, and a refillable potion (Or a Dorian’s Blade), you can literally sit in the bush nearest to your opponent (get there first, please), and literally “cheese” him off the minions by landing an E when he walks up. If the E lands you trade until he’s dead – or he backs down. If he backs down you get level 2 – he’s still level 1. Continue to bully him – this time with your long-range Q AND your E. It’s basically gg at this point. I’ve seen videos where Quinn gets level 3 and the melee is STILL level 1 and trying to CS under his tower. It can be done. And I’m dubbing it: The Quinn Cheese.

You can cheese your way all the way above Diamond ELO with this strat. And it probably works on ranged champions too, but melees are often doomed. Imagine cheesing Renekton, Darius, Cho’gath, Olaf in this way – and they fall behind a couple of levels. Kayle, Illaoi. All melee. Just remember to return to the bush whenever the next wave comes – they won’t attack you. once they walk past you, continue to cheese and pressure with Q and E. Or you know what? W second and run him down with W and E, which I had not thought of, and don’t know much about, but anyway. Check out the video, below.

And you know what? The world no.1 Quinn probably does this every game, and actually taught me how to do this in a video, here:

https://www.youtube.com/watch?v=JxDOREVJebg

Solo lanes, The Damage Principle, and Junglers behind.

I used to be a jungler in Iron 4. Recently started playing Quinn Top. What a difference! Yes to solo lanes. You level way faster and get ahead with tons of farm which is all yours until the mid game.

I’ve also espoused a damage principle: Only go for damage, and win in the mid-game with tons of damage. This works for Quinn top and several other characters like Teemo. Why? Because each of Quinns first 3 reccomended items are all huge damage spikes! And look at her mobility: She can cross the map in seconds, going for ganks, joining the team to take an objective like rift, baron or dragon.

Maybe mid and bottom slap, too. Because of my self-expressed damage principle. Go full damage, folks! Don’t muck about with bruisers and tanks. You’ll see a world of difference. No wonder all the replays I watch – many people go full damage and get ahead in the higher ELOs.

Speaking of which, I have a bone to pick with the Jungle role and Junglers. I was playing Ahri mid one game and ping’d jungle. I had just gotten from level 5 to level 6. He showed up and he was still level 3! To me this is a liability not an assist. Please go afk farm and try to tackle an objective. Stay far away from my lane please. But junglers are often 2-3 levels behind in the mid game. As such the role is like playing a support – from behind, as somebody who assists others. Junglers: You need a fast-clearing jungler to even keep up in levels, and he needs to be able to gank well. Do a fast full clear to get level 4 quickly. Then scout for a late scuttle – if it’s not there who cares. But nobody picks those sorts of junglers – everybody tries to hard carry – and that’s not how Jungle works at the moment. I’m routinely amazed when I see a jungler pop off. I never do when i’m jungle. I could be wrong – I’m in iron 4-iron 2 after all. Don’t take my word for it. But yeah: Damage principle – go full damage – but not when you’re jungle? gg. RIP Jungler meta.



Quinn Slaps!

Quinn Top is awesome! It’s like you’re a carry with insane movement speed post-level-6 to cross the entire map and get a kill. Her first reccommended three items are all huge damage spikes. By mid game you’re a monster.

I only need to learn how to CS better. And i’m calling it right now: Teemo as a backup.

I think that pure, striaght, unbridled damage is king. No more tanks for me. Yes to Quinn top. Pure damage, please. Yes to teemo, too, therefore. Besides: both are ranged champions. eZ

Quinn’s Star Guardian skin looks like she’s could be in a pride parade. lol. What yall think? I bought all the chromas and am havin’ fun with it. It’s a bit troll. I’m straight btw.

Top: way better than mid? EE

Of both solo lanes, I’ve had a really tough time in the mid-lane, where everyone crashes the party pretty early on in the game, and multiple ganks can occur.

On the other hand, Top is an “island”; it’s truly a 1v1 for a very long time, often until the game has already been decided elsewhere.

I played Darius and Olaf top and won both games. This is a far cry from Yone mid 0-6; Or other assassins which get destroyed.

Heck, you even build a little armor and go bruiser if you’re top-lane. Besides, all the fun, broken, overpowered champions are all top laners. Think about it: Teemo, Tryndamere, Darius, Olaf, Illaoi, just to name a few. Then there’s stuff I consider fun but am horrible with, but would love to learn and practice, like Akali, Kayle and Yone, which can also top-lane.

Top lane is where it’s at.

Jungle diffy no more?

In the bottom 1%

Iron 2-4 Jungler

Steve Mini from the 6.

PS: Thinkin’ of Darius / Olaf two-tricking to see how high I can climb.

PS: EE means “Evil Empire”. It’s my self-professed guild and a shoutout, it’s like gg only evil. Shout out to all my hoodies livin’ evil. EE

Buff Yone!

I recently watched a few games of Yone in grandmaster (I use the porofessor site religiously to study League Of Legends – I’m something of a connisseur though I’m personally ranked very low – I watch high level play often). The first several games I watched, Yone got absolutely destroyed, and didn’t even land a single kill.

After about three games of that, I actually saw a game where he did well and won the game.

What do yall think? At leagueofgraphs.com he has a 48%ish win rate (anything below 50% is in the negative and considered pretty damn terrible). Yet he’s also often banned, and often picked.

I’d love to learn how to play Yone well. I really like this champion, but damn. 48% wr. Buff Yone!

The bottom 1%

I’m terrible at league of legends. So much so that 99% of people rank higher than me. I don’t understand how I can play a game so much and never improve. Is there something wrong with me? How am I always absolutely destroyed – even in norms where I hope to not face smurfs and just learn a new champion? I mean, i don’t mind, i’m having fun. But it’s demoralizing and disheartening to constantly get no kills, be outfarmed, and in general, play horrible.

I’m terrible. But I love the game and refuse to quit.

League Of Legends: cc. and gap-closers and the Bottom 1%

I’ve realized something in my journey from an obscure jungler with only 1-2 picks, to one of the very worst-ranked junglers there is. I’m in the bottom 1% of the ladder, meaning 99% of people are actually ranked higher than me.

I’ll get to why in a moment. But at any rate. I prefer Junglers with a Crowd-Control mechanic, and lately, I’ve also been learning Junglers with a gap-closer, too.

My first mistake as a Jungler is playing whatever I like – not what is most likely to win. I play for fun. As I often joke and say: I play for skins, not for wins. I play whatever looks cool and is aesthetically pleasing. And that’s probably a mistake if you want to climb.

Climbing is no joke. There are several things holding me back. First of all, when you think of the bottom 1% of the ladder, you think to yourself: People must suck. That’s where you’re wrong. There’s a huge amount of smurfs at the bottom of the ladder, and often, some games are very one-sided, with a champion getting 15+ kills in the first few minutes of the game and absolutely destroying us.

Then there’s people who want to lose, because the lowest-ranked accounts are worth the most amount of money. Seriously: a diamond+ account is worth way less than an Iron 4 account. So there’s botters who lock in a position, intentionally fail, and want to lose. If they’re on your team, you’re probably going to lose, too.

So, the bottom line is this: If you can’t carry a game, you’re more than likely not going to make it out of iron.

And I can’t carry games. I’m a jungler who averages a few kills, and plays for objectives. I’m an average jungler – not too bad – I often claim the dragon or rift herald, and contribute lots of vision in my games. But i’m too passive, I’m not aggressive enough. I don’t carry games. I farm up, and hope for the best. And that’s not how League Of Legends works.

You need to get a few kills in the early game, ideally 3+. Once that happens you’re half an item ahead, which is huge. You then proceed to ‘snowball’, annihilating the opposition all game long if you’re careful and smart and aggressive and keep a lead.

And that’s not the type of jungler I play. I need to try and win the early game, and play a jungler who ganks very well, and take huge risks that might pay off. And when they do: you win games by getting ahead.

In short: I need to learn how to Jungle better, and not just Jungle for fun. gg.

Your Iron 4 Jungler, in the bottom 1%

Steve Mini from the 6.

For more information about me jungling, check out my win percentages and match history and champion selections at op.gg:

https://na.op.gg/summoners/na/SteveMini?hl=en_US

you can follow my stream at: NeutralGod.com I’m live at 10pm – 2am+ EST daily and just play the top 100 Non-Copyright sounds and Jungle – I don’t check chat so just private message me or add me to facebook if you need me: Stephen Miniotis.

See ya.